Publications.

Here you will find a list of publications I have worked on over the past few years.

Papers

Real-Time GPU Tree Generation
Authors: Bastian Kuth, Max Oberberger, Carsten Faber, Pirmin Pfeifer, Seyedmasih Tabaei, Dominik Baumeister, and Quirin Meyer
In: High-Performance Graphics (2025)
Remark: Bast Paper Award (2nd Place)
Publication
Hold Tight: Identifying Behavioral Patterns During Prolonged Work in VR through Video Analysis
Authors: Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, Seyedmasih Tabaei, Leon Lindlein, Jinghui Hu, Negar Nouri, John J. Dudley, Per Ola Kristensson, Jörg Müller, and Jens Grubert
In: 2024 IEEE Transactions on Visualization and Computer Graphics
Publication Project

Posters

Immersive Virtual Reality for Vocational Training: A Case Study in Bakery Sales Training
Authors: Forouzan Farzinnejad, Navid Khezrian, Seyedmasih Tabaei, and Jens Grubert
In: 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops
Publication
An Adaptable Text Data Augmentation Framework Leveraging Large Language Models for Classification Tasks
Authors: Seyedmasih Tabaei, Maria Alejandra Quiros Ramirez, and Stephan Streuber
In: 2025 Annual Conference of the German Linguistic Society - Computational Linguistics Poster Session
More Information
Data Is All You Need: Stop Fine-Tuning Yet Another Model for Sentiment Analysis to Detect Depression
Authors: Seyedmasih Tabaei, Maria Alejandra Quiros Ramirez, and Stephan Streuber
In: 2025 Annual Conference of the German Linguistic Society - Computational Linguistics Poster Session
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Video Analysis of Behavioral Patterns During Prolonged Work in VR
Authors: Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, Seyedmasih Tabaei, Leon Lindlein, Jinghui Hu, Negar Nouri, John J. Dudley, Per Ola Kristensson, Jörg Müller, and Jens Grubert
In: 2023 IEEE International Symposium on Mixed and Augmented Reality Adjunct
Publication Project